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Intermediate C++ Game Programming DirectX [Pointers] Tutorial 2.1
Intermediate C++ Game Programming DirectX [Smart Pointers (unique_ptr)] Tutorial 21
Beginner C++ Game Programming DirectX [Recursion] Tutorial 24
Intermediate C++ Game Programming DirectX [Streams / std::string] Tutorial 7
Intermediate C++ Game Programming DirectX [File IO] Tutorial 4
Intermediate C++ DirectX Game Programming Tutorial: Lesson 9
Beginner C++ Game Programming DirectX [Debugger] Tutorial 7
Intermediate C++ DirectX Game Programming Tutorial: Lesson 4
Advanced C++ DirectX Game Programming Tutorial: Lesson 12
Advanced C++ DirectX Game Programming Tutorial: Lesson 3
Intermediate C++ Game Programming DirectX [Function Pointers functional] Tutorial 25 - Solution
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Last Updated: October 15, 2026
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Summary
Need downloads? Have questions? Seek (in the forum) and ye shall find. The forums: planetchili.net/forum. Seriously, if you're not using smart pointers in 2018 you need to reconsider your life choices. Continuation of series: youtube.com/playlist?list=PLqCJpWy5FohdLV73OExtLQ7hdJAWqaUO_ Hecker Guides: ... Function pointers... to point to your functions. And std::function to wrap up all the callable things.
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