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Programming a text adventure game WITH GRAPHICS in Applesoft BASIC (Apple IIe)
CODING CHALLENGE! 3D Polygonal Cube Apple ][ @TheCodingTrain
Controlling a 3D Printer From An Apple II & Forging Plotter Art
Programming a text adventure game in 6502 Assembly (Apple IIe)
Apple II vs MC-10 3D Plot
Programming a text adventure game in Applesoft BASIC (Apple IIe)
What was Coding like 40 years ago
How I made typing Chinese on the Apple II possible
Live-coding Apple II cycle timing simulation
Coding Challenge #26: 3D Supershapes
Programming Breakout on the Apple II - Part 1
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Last Updated: October 14, 2026
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Summary
Take a trip back in time and watch me attempt to build a This is a demonstration of my final project for Let's bring together retro computing and modern AI. Using large language models (LLMs) ChatGPT and Claude This video expands our previous tutorial on how to program a text adventure game in Applesoft BASIC, adding graphics. In what's probably a world first, Max writes a program to control a This is a tutorial on how to program a text adventure game in 6502C Assembly using an emulated A little comparison of the speed difference between the Sign up for Nebula! — go.nebula.tv/codingtrain Take a trip back in time and let's I created a Chinese Word Processor for the Get a cup of coffee and a snack and let's dig in to C++ The first in a series where I'm attempting to build a "Breakout" style game in AppleSoft Basic, on my